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NPC Generator

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Advanced [show]


Theriatis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears just a green suit. His auburn hair is cut short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Theriatis Fasharash, Male Elf Sorcerer 10
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Chalcedony (30 gp). Bloodstone (30 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Obsidian (4 gp). Black pearl (800 gp). Banded agate (4 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He has worked as a Beggar like his father before him.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Logical. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Traki Ofandrus, Male Elf Sorcerer 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp.


Social Check DCs


Naal Nailo, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports violet clothing, slightly heavier than average wear. His tied-back hair is black. His hazel eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naal took refuge in the old dungeon and found the beat up spear and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Guardian, Nature, Adventurer. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Naal Nailo, Male Elf Sorcerer 8
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 15
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 120000 cp.


Social Check DCs


Lucan Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely black suit with violet socks and a vest with buckled shoes. His auburn hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Nature, Job. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Lucan Eathalena, Male Elf Sorcerer 15
Medium (4'7") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 74 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 5000 gp. Carved bone or ivory statuette (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (900 gp). Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his white robe. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of eastern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Aramil Amastacia, Male Elf Sorcerer 6
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills History +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome, Infernal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 900 gp. Aquamarine (1100 gp). Red garnet (130 gp). Blue quartz (11 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs

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