Halimath Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a hunchback. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halimath is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Halimath was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp. Moss agate (8 gp). Alexandrite (1000 gp). Eye agate (8 gp).
Fivin Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair is still thick. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp.
Quarion Holimion, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his brown hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and revenge
Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He sports a long red beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Doctor mother left him crippled. He left for the east, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Immigrant, Family. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 52 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Tourmaline (150 gp). White opal (600 gp). Deep green spinel (150 gp). Amethyst (150 gp).
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With a patchy golden beard and wild golden hair. His eyes are blue and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Vanuath was born in the south. At a young age he loved to build and create. Through the years after Vanuath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Vanuath's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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