Adran Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greasy and uncared for. His fierce brown eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.
History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. 1 Minor magic item.
Aust Holimion, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is an epitome of beauty. He has styled his silver hair well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.
Personality: Aust wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: Aust lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Chalcedony (20 gp). Moss agate (14 gp).
Aramil Hanali, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Stylist. His skin is fair and his fingers are delicate and long. His hair is short and golden. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Stylist like his father before him.
Motivation: He is unsatisfied with his job.
Flaws: Shy. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 16)
Armor Class 10
Hit Points 57 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Black pearl (1600 gp). Rich purple corundum (1200 gp). Rich purple corundum (1200 gp). Rhodochrosite (14 gp). Chrysoberyl (110 gp). Chalcedony (50 gp). Emerald (1200 gp). Alexandrite (1600 gp). Chrysoprase (50 gp). Malachite (14 gp). Carnelian (50 gp). Tourmaline (110 gp). Fiery yellow corundum (1200 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Lapis lazuli (14 gp). Citrine (50 gp). Rock crystal (50 gp). Black star sapphire (1200 gp). Jade (110 gp). Brown-green garnet (110 gp). Citrine (50 gp).
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His gray unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Uthemar was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and an old rival family wants him found
Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Blue quartz (11 gp). Black pearl (1500 gp).
Naeris Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and tan handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His brown hair is singed and shortened. His green eyes peer out from beneath his Stetson violet hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Professionalism. Flaws: Ugly, Shy, Racist. Bonds: Rich, Mentor. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: Deep blue spinel (800 gp). 1 Minor magic item.
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