Adran Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a halberd. He has a small bristly mustache and wavy chestnut hair. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Adran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. Adran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Criminal record. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 47 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan, Terran
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (600 gp).
Enialis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is black and curly. His fierce gray eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Enialis was born on a far western forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Revenge; and wants to open a new tavern
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 70000 cp. White pearl (140 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Deep green spinel (140 gp). Jet (140 gp). 1 Minor magic item.
Tharivol Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his longbow always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his small tan hat.
Personality: Calm and collected, he is a well trained Apothecary. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is a Deep Scion in disguise. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with his brother; and he wants to meet his childhood hero
Ideals: Entrepeneur. Bonds: Job, Adventurer, Nature, Family. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 4000 sp. Rich purple corundum (400 gp). Amber (50 gp).
Uthemar Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He wears his golden hair up in a very large beehive style do. His gray eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Pacifist. Flaws: Addict. Bonds: Religious, Job, Criminal record. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 700 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.
Eiravel Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered brown stockings. He is portly but not overly obese. His auburn hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Bonds: Adventurer, Criminal record, Job, Slave. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 sp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.
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