Erevan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of the sun god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Cook profession.
History: When he was but 6 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Architect has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business
Flaws: Insomniac, Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp).
Mindartis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and dresses in white turtlenecks beneath a black coat with grey slacks. His silver hair is knotted and matted. His fierce blue eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He used his abilities to travel the world and help people.
Motivation: He uses money and sex appeal to get what he needs; and expand his business
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He wears his chestnut hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: Born in the south to a Carter, Himo learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job, Rich. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1800 gp. Malachite (4 gp). Amber (80 gp). Zircon (80 gp). Alexandrite (1600 gp). Sardonyx (80 gp). Golden pearl (80 gp). Jet (80 gp). Azurite (4 gp).
Quarion Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light green in addition to tight pants. His brown hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by brigands. Quarion was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease, Antagonistic, Ugly. Bonds: Enemies, Rich, Military. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 29 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 90 pp. Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (130 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (900 gp).
Azaki Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Servant, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2200 gp. Hematite (9 gp). Tourmaline (50 gp). Alexandrite (1500 gp). Fire opal (1200 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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