Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long red beard with little hanging trinkets. This blue eyed southerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. After months of barely getting by, Caeldrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Insane, Fearful. Bonds: Rich, Criminal record. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 9000 sp. 1 Minor magic item.
Beiro Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of magic on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: Beiro hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Beiro studied abroad. His childhood dream was to be a Laborer, but he was a colossal failure. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Artistic, Optimist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 47 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 800 pp. Onyx (60 gp). Carnelian (60 gp). Blue quartz (8 gp). Golden yellow topaz (1300 gp).
Lamlis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Brewer.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Flaws: Antagonistic. Bonds: Job, Mentor, Slave, Immigrant. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Mindartis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white coat over a brown low-cut shirt, and a broad hat upon his head. His long chestnut hair reaches down to his waist. His face is scarred and worn.
Personality: Mindartis wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Mindartis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Mentor, Criminal record. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 16)
Armor Class 10
Hit Points 27 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 12000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (5000 gp). Golden circlet with four aquamarines (6000 gp).
Rolen Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. His hair is short and auburn. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolen took refuge in the old dungeon and found the beat up trident and armor he uses now. He has set out to sabotage the competition.
Motivation: To protect his home; and marry his sister to traveling adventurers
Flaws: Shy. Bonds: Family, Nature, Job, Guardian. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 sp.
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