Suhnae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He tends to wear a large black jacket. His chestnut hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Suhnae wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Suhnae does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Suhnae was raised in a hard working conservative environment. Suhnae was born on a far eastern plains where he grew up under the tutelage of his father, an expert Sculptor. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Job, Immigrant. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Star rose quartz (60 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Deep blue spinel (200 gp).
Theren Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is braided into rings. His fierce gray eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Job, Rich. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp. Bloodstone (50 gp). Pink pearl (80 gp). Red spinel (80 gp). Fire opal (700 gp).
Theren Selevarun, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Hunter business at a young age. Cursed with vampirism at a very young age, Theren has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To settle down with his crush; and he's looking for his big break
Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant, Infernal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp.
Thamior Fasharash, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thamior took refuge in the ruined castle and found the beat up whip and armor he uses now. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 6000 sp. Obsidian (11 gp). Coral (120 gp). Black pearl (1300 gp). Rock crystal (20 gp). White opal (1600 gp). Tourmaline (120 gp). Rhodochrosite (11 gp). Golden pearl (120 gp).
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Military, Religious. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 400 gp. Tiger eye turquoise (14 gp).
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