Gennal Floshem, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky green painted plate armor. His black hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Engraver in town.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has achieved small success as a Engraver.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, Mundane. Bonds: Job, Religious. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: Black pearl (500 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 21 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 |
Possessions: 1100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (400 gp). Old masterpiece painting (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Black velvet mask with numerous citrines (80 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.
Carrie Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword. Beneath his clothing is a huge mess of scar tissue. His black hair is heavily combed to the right. His eyes are hazel and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Flaws: Fearful. Bonds: Slave, Criminal record, Poor. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc, Infernal, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His skin is also unnaturally pale. He wears his silver hair up. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Elven culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azaki took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Racist. Bonds: Rich, Nature, Job. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Liadon, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair reaches down to his waist. His eyes are a pleasant green.
Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a plains tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Attractive, Nature, Debt, Has a crush. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 16)
Armor Class 14
Hit Points 44 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 |
Possessions: Golden yellow topaz (400 gp). Violet garnet (400 gp). Lapis lazuli (14 gp). Red garnet (140 gp). Deep green spinel (140 gp). Red-brown spinel (140 gp). Carnelian (80 gp). Golden yellow topaz (400 gp). White pearl (140 gp). Red spinel (140 gp). Golden pearl (140 gp). Hematite (14 gp). Jasper (80 gp). Iolite (80 gp). Rock crystal (80 gp). Onyx (80 gp). Tiger eye turquoise (14 gp). Coral (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!


