Traki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky tan painted plate armor. He has styled his white hair well, parting it to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a very good compulsive liar and kleptomaniac.
History: Traki hails from a village terrorized by illithids. Traki was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Traki decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: An old rival family wants him found.
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Enemies, Family. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Red garnet (80 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Firahel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a pixie cut. His eyes are a pleasant blue.
Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Uthemar was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Hedonist, PTSD. Bonds: Rich, Attractive. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1900 gp.
Naal Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Elves.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Ugly, Emotional, Racist. Bonds: Immigrant, Poor. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 7 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Smoky quartz (20 gp).
Korfel Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Korfel took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Terse. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp. Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He has moderate length brown hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Tanner, who enjoyed hunting, Mindartis was taken on many hunting expeditions. After coming to the age of reason, Mindartis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Slave, Nature. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 44 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Tourmaline (110 gp). Tiger eye turquoise (9 gp). Sard (30 gp). Deep green spinel (110 gp). 1 Medium magic item.
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