Soveliss Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large green jacket. His brown hair is still thick. This hazel eyed southerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Ruler, who enjoyed hunting, Soveliss was taken on many hunting expeditions. He worked as a nervous Spice Merchant and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist. Bonds: Has a crush, Adventurer, Nature, Job, Rich. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Gennal Selevarun, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.
Motivation: He feels threatened by others; and to get a good night's sleep
Ideals: Disciplined, Artistic. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1100 gp. Chrysoberyl (100 gp). Brown-green garnet (100 gp). Coral (100 gp). Banded agate (13 gp). Onyx (20 gp). Coral (100 gp).
Gennal Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gennal was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gennal took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He is unsatisfied with his job; and to be a ploughman again
Ideals: Athletic. Flaws: Terse, Impulsive. Bonds: Job, Nature. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 500 gp. Sapphire pendant on gold chain (2200 gp). Silver chalice with lapis lazuli gems (90 gp).
Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This western man is wearing colorful clothing, dressed as a Interpreter. His clothes are grease stained in places. He sports a flattop hair cut. He has brown eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Lamlis and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious, Job. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 7000 sp. Malachite (9 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 41 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal, Druidic
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 gp. Deep blue spinel (1100 gp). Iolite (80 gp). Jade (110 gp). Rock crystal (80 gp). Iolite (80 gp). Blue quartz (13 gp). 1 Medium magic item.
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