Dayereth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black coat over a tan low-cut shirt, and a top hat upon his head. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments
History: Gifted from a young age, Dayereth studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Persistence. Flaws: Secretive. Bonds: Criminal record, Family. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Moonstone (70 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a green collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears his golden hair up. His thin eyebrows rest above his beady blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp. White opal (900 gp). Obsidian (8 gp). Brown-green garnet (40 gp).
Soveliss Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Soveliss was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 61 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: Rich purple corundum (1300 gp).
Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Rael would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 45 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (50 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Old masterpiece painting (600 gp). 1 Medium magic item.
Mindartis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Mindartis grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He struck the Fisher job and began his own company from there.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
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