Caeldrim Galanodel, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of luck around his neck, and a lance on his belt. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 50 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 19 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Auran, Gnoll, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp.
Aramil Berevan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his auburn hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich western family. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Insomniac, Shy. Bonds: Rich, Has a crush, Adventurer. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Onyx (80 gp). Rich purple corundum (800 gp). Alexandrite (1100 gp).
Arannis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely black suit with tan socks and a vest with buckled shoes. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 5 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Rolen Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely black suit with violet socks and a vest with buckled shoes. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of giants; and revenge
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Goblin, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (40 gp).
Theriatis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Carpenter, who enjoyed hunting, Theriatis was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Secretive. Bonds: Immigrant, Nature, In love. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. 1 Minor magic item.
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