Erevan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear yellow pants and tee shirts. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.
Personality: Overbrimming with self-confidence, Erevan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Criminal record. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: Alexandrite (500 gp). Alexandrite (500 gp).
Aramil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He typically wears green cloth garments or leather armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Mundane. Bonds: Job, Military, Immigrant, Criminal record. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp. Obsidian (16 gp). Onyx (40 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp). Golden yellow topaz (1000 gp). Blue quartz (16 gp). Alexandrite (1000 gp).
Rael Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A 5'3" western man, he sports black clothing, slightly heavier than average wear. He wears a broad hat to hide his balding. His amber eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a gnolls raid, leaving Rael alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He's in love; and he wants to meet his childhood hero
Ideals: Opinionated. Bonds: Adventurer, Rich, Enemies, Has a crush. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 400 gp. Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Firahel, Male Elf [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. He carries a battered greataxe and tarnished sickle as well. He is bald on top and has large chestnut tufts of hair around his ears. This violet eyed easterner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Carrie Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a pastel costume with the symbols of his god on his torso. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His brown eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Rich, Family. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Alexandrite (1200 gp). Black opal (1300 gp). Rhodochrosite (14 gp). Coral (90 gp).
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