Rael Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Fletcher, Rael learned a great deal about his father's area of expertise. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Ugly. Bonds: Rich, Job, Enemies. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 140 pp. Sard (60 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has blue eyes and a tan hat with a brown feather.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He struck the Marshal job and began his own company from there.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Job. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold dragon comb with red garnet eye (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Aramil Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean grey cloak covering his clean studded leather. He wears his white hair up in a very large beehive style do. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a bather again
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Military, Job. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Solid gold idol (1100 gp). A roughly beaten golden orb (40 gp).
Theren Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his red hair up. This gray eyed southerner is not easily forgotten.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: Further expansion of business; and balancing his hectic life and new baker responsibilities is difficult
Flaws: Insane. Bonds: Criminal record, Religious, Rich, Job. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 15
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Suhnae Othronus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears baggy green pantaloons and a grey scarf. His right hand appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family Suhnae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Suhnae decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1300 gp.
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