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NPC Generator

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Advanced [show]


Himo Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a greatsword on his belt, and carries greatswords. He wears his red hair up. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Himo Xistsrith, Male Elf Sorcerer 11
Medium (5'0") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 180 pp. 1 Minor magic item.


Social Check DCs


Halimath Raethran, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears a blue tunic with brown highlights, and long black pants that bunch up around his shoes. His silver hair is still thick. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of gnolls once and for all.

History: Halimath lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and to pay off his debts

Ideals: Optimist. Bonds: Enemies, Family, Criminal record, Debt. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Halimath Raethran, Male Elf Sorcerer 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (60 gp). Solid gold idol (500 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Elves. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To unite with his brother.

Flaws: Antagonistic, Mundane. Bonds: Family, Slave. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dayereth Floshem, Male Elf Sorcerer 9
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1800 gp.


Social Check DCs


Hadarai Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His deerstalker hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Hadarai Hanali, Male Elf Sorcerer 11
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)17 (+3) 16 (+3)9 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 2500 gp. White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long silver hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Hag in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Adventurer, Attractive, Criminal record. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Raer Qualanthri, Male Elf Sorcerer 13
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Blue diamond (3000 gp). Coral (100 gp). Moonstone (50 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Rhodochrosite (14 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp).


Social Check DCs

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