Erevan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and catlike.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: Erevan hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Mercenary.
Motivation: Many goblins want him driven away; and expand his business
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1300 gp. Violet garnet (1000 gp). White pearl (150 gp). Black star sapphire (600 gp). Peridot (20 gp). Aquamarine (1000 gp).
Koeth Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times, and carries whips. He keeps his golden hair in a flapper bob. His eyes are brown and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Criminal record. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family Aramil was born on a far western forest where he grew up under the tutelage of his father, an expert Performer. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Immigrant, Has a crush, Religious, Criminal record, Family. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: White opal (400 gp). Jade (130 gp). Moss agate (9 gp).
Hadarai Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hadarai was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions
Bonds: Religious, Adventurer, Military, Slave. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 300 pp. Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item.
Aramil Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A 4'8" western man, he has a large red mantle and cape that has been intricately interwoven into his green robe. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Religious, Nature, Criminal record. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 12000 sp. Iolite (30 gp). Chrysoprase (30 gp). Emerald (1500 gp). Freshwater pearl (13 gp). Malachite (13 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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