Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. His auburn hair is braided into rings. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: PTSD. Bonds: Rich, Attractive, Criminal record. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Professionalism, Optimist. Bonds: Immigrant, Slave. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 9 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 12000 sp. Emerald (900 gp). Aquamarine (1500 gp). Moonstone (70 gp). Black opal (900 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.
Paelias Siannodel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His golden hair is cut short. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions
Ideals: Disciplined, Opinionated. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2100 gp. Alexandrite (600 gp). Banded agate (13 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Lapis lazuli (13 gp). Aquamarine (600 gp). Rhodochrosite (13 gp). Star ruby (1100 gp). Amber (80 gp). Red spinel (80 gp).
Nim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He has styled his black hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with dancing.
History: Nim was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business.
Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 46 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic, Ignan, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Sapphire pendant on gold chain (2500 gp). Fire opal pendant on a fine gold chain (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Arannis Nailo, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a wizard, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Mentor. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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