Carrie Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small forest village. He moved out west to avoid the crime he committed. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 32 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Jasper (40 gp). Violet garnet (1600 gp). Emerald (1600 gp). Rose (40 gp). Alexandrite (1600 gp). Iolite (40 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.
Uthemar Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Uthemar was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Poor, Military, Adventurer. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Dwarven, Abyssal, Halfling, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rich purple corundum (1200 gp). Red garnet (110 gp).
Uthemar Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Adventurer uniform. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. His brown hair is lengthy. His eyes are a pleasant green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uthemar took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He became a Adventurer soon after.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Job, Nature. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 23 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 9000 sp. Iolite (20 gp). Lapis lazuli (11 gp). Violet garnet (900 gp).
Arannis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish auburn hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Secretive. Bonds: Criminal record, Military, Slave. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Arannis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a morningstar. His white hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Disciplined. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp). Sardonyx (60 gp). Onyx (60 gp).
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