Arannis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple green robe with brown stripes complete with hood. He has styled his silver hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His mother raised him in a mountain cabin. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Wants his loneliness to end; and his relatives are trying to arrange a marriage
Flaws: Addict, Insane. Bonds: Family, Nature, Has a crush. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1600 gp. Azurite (12 gp). Tiger eye turquoise (12 gp). Red-brown spinel (100 gp). Freshwater pearl (12 gp). Chalcedony (50 gp). Blue sapphire (1400 gp). Red spinel (100 gp). Deep blue spinel (1000 gp).
Aelar Siannodel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his blonde hair. His eyes are violet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Aelar studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother
Ideals: Justice, Gifted, Athletic. Bonds: Attractive, Job, Family. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 38 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (150 gp). A delicate brass dragon egg (30 gp). A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (800 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (150 gp). 1 Medium magic item.
Fivin Othronus, Male Elf [Permalink]
Personal [hide]
Description: A 4'9" western man, he is wearing the road beaten gear of a warrior. His tied-back hair is chestnut. He has a dull look in his brown eyes.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: He comes from a rich western family. After coming to the age of reason, Fivin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Impulsive, Mundane. Bonds: Rich, Nature. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1000 gp. Sard (50 gp). Rock crystal (50 gp). Golden yellow topaz (700 gp). 1 Minor magic item.
Lamlis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern
Flaws: Insane. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Black pearl (1600 gp). Star ruby (1200 gp). Silver pearl (90 gp). 1 Minor magic item.
Himo Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large white tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Himo was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He has set out to sabotage the competition.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is unsatisfied with his job
Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Job, Immigrant. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp. Rock crystal (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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