Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a fancy tan suit. His hair is long and black with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He has gleaming, smiling gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Arannis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: To be a Roofer again.
Ideals: Joker. Bonds: Attractive, Military, Poor, Job. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal, Ignan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Old masterpiece painting (1700 gp).
Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and to settle down with his crush
Flaws: Ugly, Impulsive, Disease. Bonds: Family, Criminal record, Has a crush. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Chrysoprase (50 gp). Red-brown spinel (160 gp). Moss agate (10 gp). Carnelian (50 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.
Naill Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His brown hair is braided into rings. His eyes are gray.
Personality: He dislikes all the random violence that takes place in the west. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting, Pacifist. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp.
Naal Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of halberds, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is heavily combed to the right. He has brown eyes and a green hat with a grey feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: Naal lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Family, Immigrant. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1100 gp. Brown-green garnet (70 gp). Silver pearl (70 gp). Carnelian (30 gp). Moss agate (7 gp). Sardonyx (30 gp). Banded agate (7 gp). Deep blue spinel (600 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. His brown hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Revenge; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Addict, Forgetful. Bonds: Adventurer, Criminal record, Enemies. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp.
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