Aerdeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and very short. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Criminal record. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 35 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1500 gp. Moonstone (30 gp). Moonstone (30 gp). Chalcedony (30 gp). Chalcedony (30 gp).
Paelias Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright red hair and a scraggly beard. His eyes are likewise brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and revenge
Ideals: Passionate. Flaws: Addict, Disease, Depressed. Bonds: Mentor. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 34 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 20 (+5) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +3 / 4d4-1, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (70 gp). Finely wrought small gold bracelet (70 gp). 1 Medium magic item.
Halimath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Layabout like his father before him.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Professionalism. Flaws: Selfish. Bonds: Slave, Job, Adventurer. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. Red garnet (150 gp). Blue sapphire (1500 gp). Zircon (80 gp). Deep blue spinel (800 gp).
Carrie Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Carrie took refuge in the old dungeon and found the beat up kukri and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 45 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Bloodstone (80 gp). Azurite (5 gp). Coral (90 gp). White pearl (90 gp). Brown-green garnet (90 gp). Deep green spinel (90 gp). Lapis lazuli (5 gp). Brown-green garnet (90 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this eastern man wears a fancy white suit. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a pair of adventurers, Aelar grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!


