Varis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He keeps his brown hair in a pixie cut. His eyes are blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Varis was raised in a hard working conservative environment. A gifted student he started as a Painter, but he got bored and became a Masseuse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Joker, Impeccable. Flaws: Fearful. Bonds: Job, Family. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries with him a set of axes on his belt, each one with a amethyst on the hilt. His hair is silver and curly. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Fighting, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A delicate silver chain set with a tourmaline (40 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver ewer (40 gp). Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large black jacket. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Adventurer, Rich, In love, Family. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant, Sylvan, Auran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 pp.
Gennal Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is singed and shortened. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: He is terrified, and will act out of fear; and he is content
Flaws: Ugly, Fearful, Mundane. Bonds: Poor, Family. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 40000 cp.
Theriatis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears bulky violet painted plate armor. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy silver hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Theriatis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: To reunite with his old friends; and money/treasure
Flaws: Ugly. Bonds: Slave, Enemies, Adventurer, Rich. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Terran, Infernal
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
