Vanuath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan tunic with violet highlights, and long blue pants that bunch up around his shoes. He keeps his blonde hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and he's attracted to the pc
Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Family, Has a crush. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: Gold and topaz bottle stopper cork (1400 gp). Silver ewer (100 gp). Sapphire pendant on gold chain (1900 gp).
Caeldrim Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan clothing when he does not wear armor. With a patchy brown beard and wild brown hair. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Guard business at a young age. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Job, Immigrant. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 30 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (2700 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (900 gp). A roughly beaten golden orb (60 gp).
Traki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sickle, and sports empty pouches on his belt. His white hair is cut short. He has blue eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a slaver, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Traki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Bonds: Criminal record, Mentor, Adventurer. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 900 gp.
Lamlis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Poor, Family, Criminal record. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Naal Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey coat over a violet low-cut shirt, and a Stetson hat upon his head. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Naal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Naal's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Military. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Aquamarine (300 gp). Rhodochrosite (11 gp). Peridot (20 gp). Fiery yellow corundum (700 gp). Malachite (11 gp). Chalcedony (20 gp). Lapis lazuli (11 gp). Black pearl (300 gp). Smoky quartz (20 gp).
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