Peren Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Peren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.
History: Peren was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Peren and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Peridot (20 gp). Freshwater pearl (5 gp). Iolite (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries axes. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and he has decided he is irredeemable
Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Rich. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 8 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 700 pp. Chrysoprase (80 gp). Pink pearl (40 gp). Alexandrite (1500 gp).
Uthemar Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He sports black clothing, slightly heavier than average wear. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are hazel.
Personality: Aggressive, abrasive, and angry, Uthemar embodies much of what other species detest in the Elves. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Uthemar and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 11 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 20 (+5) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal, Orc, Auran, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 5000 gp. Gold and ruby ring (7000 gp). A necklace of small pink pearls (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1700 gp). Gold cup set with emeralds (7000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (400 gp). A delicate brass dragon egg (80 gp).
Dreali Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Bather. His small hat is riddled with cuts and holes. His eyes are green and he is always smoking a pipe.
Personality: He can speak with the recently deceased. Dreali enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 sp. 1 Minor magic item.
Mindartis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He is physically well-built. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are hazel and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and to unite with his sister
Flaws: Antagonistic, Disease. Bonds: Family, Immigrant, Has a crush. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 39 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome, Goblin, Terran
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 pp.
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