Naill Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying white hair a little too much giving a sharp white color. His fierce green eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.
History: Naill was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content.
Ideals: Joker, Persistence, Artistic. Flaws: Shy. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 49 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Alexandrite (800 gp). Star rose quartz (20 gp). Zircon (20 gp). Black pearl (800 gp). Star rose quartz (20 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Nim Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a flapper bob. His skin is flawless and his green eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp.
Varis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy black suit. With a patchy red beard and wild red hair. His hazel eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Varis was born on a far northern island where he grew up under the tutelage of his mother, an expert Ruler. He left for the north, certain he would find work there.
Motivation: Money/treasure.
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1000 gp. A roughly beaten golden orb (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold music box (2000 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor, and he perpetually has his club ready. His golden hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Zircon (70 gp). Chrysoberyl (90 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp).
Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears green painted combat armor at almost all times. He has a small bristly mustache and wavy white hair. His eyes are gray.
Personality: A skeptical and narcissistic man, Quarion's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.
History: The child of northern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for him; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Impeccable. Bonds: Criminal record, Immigrant. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp.
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