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NPC Generator

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Advanced [show]


Carrie Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is matted, messy, and big. His eyes are violet and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Carrie Netyoive, Male Elf Sorcerer 15
Medium (4'11") Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 74 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +8, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 1000 gp. Cloth of gold vestments (170 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Hadarai Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan armored body suit, with a simple white line shooting up and back down. He keeps his long white hair kept up in a rat tail. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Mentor. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Netyoive, Male Elf Sorcerer 9
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 20000 cp. Golden pearl (110 gp). Tiger eye turquoise (4 gp). Alexandrite (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Onyx (30 gp).


Social Check DCs


Dreali Ariessus, Male Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light brown in addition to tight pants, he is not a threatening figure. His silver hair is cut short. His amber eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many giants want him driven away; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Disease. Bonds: Religious, Criminal record, Enemies. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Dreali Ariessus, Male Elf Sorcerer 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp.


Social Check DCs


Quarion Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Quarion's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Quarion Eathalena, Male Elf Sorcerer 9
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 15
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Stealth +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Immeral Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Bonds: Religious. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Immeral Nailo, Male Elf Sorcerer 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 900 gp. Aquamarine (1300 gp). Rose (70 gp).


Social Check DCs

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