Galinndan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His moppish silver hair is in a traditional bowl cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of illithids once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Galinndan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: In love, Enemies, Rich, Criminal record, Job. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His golden hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20000 cp. Amber (40 gp). Golden yellow topaz (1000 gp).
Aramil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: The child of eastern immigrants he idolized his mother. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 60 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 11000 gp. Citrine (80 gp). Violet garnet (1600 gp). Eye agate (10 gp). Banded agate (10 gp). Aquamarine (1600 gp). Sardonyx (80 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Lapis lazuli (10 gp). Golden yellow topaz (1600 gp). Azurite (10 gp). Rock crystal (80 gp). Hematite (10 gp). Tiger eye turquoise (10 gp). Fire opal (800 gp). Freshwater pearl (10 gp). Alexandrite (1600 gp). Brown diamond (4000 gp). Rock crystal (80 gp). Carnelian (80 gp). Rhodochrosite (10 gp). Rich purple corundum (800 gp). Black pearl (1600 gp).
Immeral Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, marred by chocolates. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Immeral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Immeral lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1700 gp. Alexandrite (1200 gp). Alexandrite (1200 gp). Peridot (60 gp). Violet garnet (1200 gp). Jasper (60 gp). Carnelian (60 gp). Black star sapphire (1600 gp). Onyx (60 gp).
Halimath Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His golden hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. Halimath was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Painter. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He is greedy.
Flaws: Antagonistic, Disease. Bonds: Rich, Religious, Immigrant. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp. Malachite (16 gp). Rhodochrosite (16 gp).
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