Halimath Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He has a long chestnut beard with little hanging trinkets. His eyes are violet and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Miller, who enjoyed hunting, Halimath was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Mortician. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Soveliss studied abroad. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted, Philantrophist. Flaws: Addict. Bonds: Job. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 60 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran, Dwarven, Draconic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 500 pp. Jeweled electrum ring (8000 gp). Sapphire pendant on gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). An abacus with copper, silver and gold markers (130 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A silver and pearl hairclip (80 gp). Jeweled gold crown (8000 gp). A small bag of saffron. (80 gp). 1 Medium magic item. 1 Medium magic item.
Halimath Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a black Stetson hat and black clothes. He is portly but not overly obese. His brown hair is greasy and uncared for. His eyes are green and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Halimath was left his father's suit of armor and trained in its use and care. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Many illithids want him driven away; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Military, Job, Enemies. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 sp. Golden yellow topaz (1200 gp). Chrysoprase (20 gp). Alexandrite (1200 gp). Star rose quartz (20 gp). 1 Minor magic item.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This northern man has the majority of his body covered in plate. His clothes are grease stained in places. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 6 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 120 pp. Sard (80 gp). Blue star sapphire (400 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He is bristling with hidden weapons, mostly ceremonial daggers and axes. His white hair is cut short. This hazel eyed westerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Aramil lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Aramil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has comitted a past crime that haunts him to this day; and to clean up the streets
Ideals: Fighting, Gifted. Bonds: Criminal record, Family, Guardian. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 34 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Old masterpiece painting (1700 gp). Silver comb with moonstones (1000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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