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NPC Generator

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Advanced [show]


Azaki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Azaki lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Miller and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Azaki Cithreth, Male Elf Sorcerer 9
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: A necklace of small pink pearls (3000 gp).


Social Check DCs


Soveliss Othronus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear tan clothing when he does not wear armor. His chestnut hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Soveliss embodies much of what other species detest in the Elves. He is harsh and unforgiving.

History: Soveliss was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Soveliss Othronus, Male Elf Sorcerer 12
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills History +7, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Infernal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 4000 gp.


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Locksmith, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is obsessed with a lost civilization.

History: He got into the Locksmith business at a young age. Halimath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Halimath decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother

Bonds: Job, Adventurer, Criminal record, Family, Slave. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Halimath Withrethin, Male Elf Sorcerer 16
Medium (4'7") Elf, Lawful Evil (CR 16)
Armor Class 12
Hit Points 63 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 6000 gp. Red spinel (140 gp). Banded agate (4 gp). Golden yellow topaz (1200 gp). Azurite (4 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). White opal (1300 gp). Sard (20 gp). Fiery yellow corundum (1300 gp). Jet (140 gp). Bloodstone (20 gp). Lapis lazuli (4 gp).


Social Check DCs


Berrian Teinithra, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Merchant uniform. His black hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Berrian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Disease. Bonds: Job, Attractive, Nature, Enemies. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Berrian Teinithra, Male Elf Sorcerer 11
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 300 pp. Red garnet (150 gp). Chrysoberyl (150 gp). Violet garnet (700 gp). Alexandrite (700 gp). Sardonyx (80 gp). Rhodochrosite (5 gp). Rock crystal (80 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy tan pantaloons and a white scarf. He sports a flattop hair cut. He has a dull look in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting. Flaws: Terse. Bonds: Adventurer, Nature, Criminal record. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Arannis Wasanthi, Male Elf Sorcerer 12
Medium (4'9") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666530

Possessions: 300 pp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).


Social Check DCs

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