Rael Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is auburn and curly. He wears an eyepatch.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. When Rael reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.
Motivation: To find somewhere to settle down.
Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Military. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Azaki Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is physically well-built. He wears his red hair up. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Azaki took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Opinionated, Gifted. Bonds: Adventurer, Enemies. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Eye agate (12 gp). Deep blue spinel (1300 gp). Carnelian (50 gp). Carnelian (50 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Pink pearl (130 gp). Moss agate (12 gp). Aquamarine (1300 gp). 1 Minor magic item.
Peren Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Peren reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Hedonist. Bonds: Poor, Adventurer, Religious, Military. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1300 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and very short. He has several tiny sapphire earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Aramil and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal, Auran, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Cloth of gold vestments (100 gp).
Theriatis Nailo, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Shy. Bonds: Adventurer, Immigrant, Military. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc, Goblin, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 pp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
