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NPC Generator

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Advanced [show]


Carrie Othronus, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he very much looks the part of a Tailor. His golden hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Layabout, who enjoyed hunting, Carrie was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He struck the Tailor job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Nature, Slave. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Carrie Othronus, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 3000 sp. Chalcedony (80 gp). White pearl (140 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan armored body suit, with a simple white line shooting up and back down. He wears a small hat to cover his moderate length golden hair. He has gleaming, smiling amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heian. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Criminal record, Rich, Immigrant. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Heian Mellerelel, Male Elf Sorcerer 7
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Aramil Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep red leather and dull green iron scale mail, he is not a threatening figure. He wears his brown hair down. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Athletic. Flaws: Insomniac. Bonds: Immigrant, Rich, Religious. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aramil Casilltenirra, Male Elf Sorcerer 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Halimath Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean brown cloak covering his clean studded leather. His brown hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family Halimath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Halimath decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Halimath Suithrasas, Male Elf Sorcerer 7
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: Azurite (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple green robe with brown stripes complete with hood. He wears his hair in dreadlocks. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Eiravel studied abroad. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Eiravel Holimion, Male Elf Sorcerer 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 30 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 1000 gp. Bloodstone (60 gp). Jasper (60 gp). Blue quartz (10 gp). Tourmaline (100 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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