Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large red tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arannis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arannis. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 220 pp. Alexandrite (1400 gp). Banded agate (10 gp). Moonstone (20 gp). Black opal (700 gp). Hematite (10 gp).
Raer Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Banker uniform. He is portly but not overly obese. He has shaved his head bald. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the north to a Banker, Raer learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Banker job and began his own company from there.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp. 1 Minor magic item.
Raer Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in white turtlenecks beneath a yellow coat with green slacks. His golden hair is cut short. His green eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Elves.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to get laid; and money/treasure
Flaws: Racist, Secretive. Bonds: Attractive, Rich, Has a crush. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Mindartis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Mindartis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Soapmaker, who enjoyed hunting, Mindartis was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts; and he wants nothing more than to rejoin the army
Flaws: Disease. Bonds: Attractive, Military, Nature, Debt. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 8000 sp. Chalcedony (70 gp). Lapis lazuli (11 gp). Sard (70 gp). Rich purple corundum (1500 gp). Alexandrite (800 gp). Chrysoberyl (150 gp). Zircon (70 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.
Heian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He carries a battered greataxe and tarnished mace as well. He has done his best to style his red hair to look like a famous performer. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Criminal record, Mentor. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 16)
Armor Class 10
Hit Points 45 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 11000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Carved bone or ivory statuette (90 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (900 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item.
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