Carrie Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His skin is also unnaturally pale. He keeps his silver hair in a flapper bob. He has several tiny sapphire earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 61 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp. Alexandrite (700 gp). Red spinel (110 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Black star sapphire (900 gp). Peridot (80 gp). Amber (110 gp).
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He wears his brown hair up. His eyes, though not visible through his cowl, are amber.
Personality: Calm and collected, he is a well trained Sellsword. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has been saving his money to try and buy his sister's freedom.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 22 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Fivin Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. After coming to the age of reason, Fivin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Rose (20 gp). Black star sapphire (1600 gp).
Hadarai Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His hair is chestnut, silky, and of moderate length. His fierce brown eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Attractive, Religious, Military, Poor. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp.
Lamlis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has violet eyes and a white hat with a yellow feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Lamlis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Disciplined, Opinionated. Bonds: Rich, Military, Criminal record. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!