Aerdeth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Miner uniform. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy, Fearful. Bonds: Job, Immigrant. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 3000 gp. Rhodochrosite (16 gp). Carnelian (60 gp). Brown-green garnet (50 gp). Tourmaline (50 gp). Moonstone (60 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.
Adran Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a morningstar. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Adran and his spouse have recently divorced.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he has passion for adventuring and risk
Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Family. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 8000 sp.
Thamior Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears brown painted combat armor at almost all times. He has wavy brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Mentor. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp.
Peren Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear black clothing when he does not wear armor. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Flaws: Greedy, Mundane. Bonds: Criminal record, Religious, Job. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 95 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1000 gp. Alexandrite (1000 gp). Chalcedony (70 gp). Fire opal (1000 gp). Moonstone (70 gp). Obsidian (14 gp). Moss agate (14 gp). Sardonyx (70 gp). Red-brown spinel (100 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Blue sapphire (1000 gp). Rhodochrosite (14 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Citrine (70 gp). Rose (70 gp). Alexandrite (1000 gp). Golden pearl (100 gp). Jade (100 gp). Jasper (70 gp).
Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is kept up in a ponytail inside a deerstalker hat. His gray eyes peer out from beneath his deerstalker white hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.
History: Arannis was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Persistence. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Ignan, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 gp. A roughly beaten golden orb (80 gp). A roughly beaten golden orb (80 gp).
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