Carrie Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Overbrimming with self-confidence, Carrie isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 11000 sp. Sardonyx (80 gp). Freshwater pearl (11 gp). Onyx (80 gp). Iolite (80 gp). Jasper (80 gp). 1 Minor magic item.
Efferil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. His black hair is cut short. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.
History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Secretive, Insane. Bonds: Immigrant. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Moss agate (16 gp). Malachite (16 gp).
Suhnae Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. He sports a flattop hair cut. His violet eyes peer out from beneath his top brown hat.
Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Farmer, Suhnae learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid
Flaws: Ugly, Insane. Bonds: Has a crush, Job. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Freshwater pearl (14 gp). Red-brown spinel (110 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He carries a battered sai and tarnished nunchaku as well. His black hair is greasy and uncared for. This hazel eyed westerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. Iolite (60 gp). Jade (110 gp). Carnelian (60 gp). Aquamarine (1400 gp). Rock crystal (60 gp).
Azaki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Flaws: Insane. Bonds: Poor, Job, Religious, Nature. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 700 gp. Emerald (1200 gp). Onyx (30 gp). 1 Minor magic item.
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