Thamior Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue costume with the symbols of strength on his torso. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. Thamior was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mason. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 68 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic, Dwarven, Giant
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 8000 gp. Blue quartz (5 gp). Aquamarine (900 gp). Golden pearl (160 gp). Coral (160 gp).
Rael Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His golden hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north to a Scribe, Rael learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and to reunite with his absent father
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Family. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2000 gp. Blue diamond (8000 gp). Azurite (8 gp).
Himo Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. His brown hair is smooth and relatively long. He has several tiny amber earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Disciplined. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 37 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His hair is chestnut and curly. He has blue eyes and a pastel hat with a red feather.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. Quarion was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Quarion decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To protect his home.
Ideals: Artistic. Bonds: Guardian, Military, Criminal record. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 37 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Draconic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 3000 gp. Citrine (60 gp). White pearl (50 gp). Deep blue spinel (1000 gp). 1 Minor magic item.
Traki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy grey suit. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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