Mindartis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. His hair is white and curly. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the west, but his parents moved at a very young age to the north. In his 16th year, his parents were killed by a illithids raid, leaving Mindartis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: White opal (500 gp). Moonstone (20 gp). Golden yellow topaz (400 gp).
Lucan Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. His hair is short and chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is a Doppelganger in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Architect job and began his own company from there.
Motivation: He's looking for his big break; and sabotage a competitor
Flaws: Depressed. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Embroidered and bejeweled glove (3000 gp). Silver ewer (90 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries a battered quarterstaff and tarnished shield as well. He wears his hair in dreadlocks. His eyes are a pleasant blue.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He takes great joy in being the best Miller in town.
History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Miller soon after.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: PTSD. Bonds: Enemies, Job, Rich. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Draconic, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1100 gp. Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Othronus, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. He keeps his silver hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Justice, Entrepeneur. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Brown-green garnet (110 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp).
Uthemar Siannodel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long silver beard with little hanging trinkets. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He seems to be bored by most things.
Ideals: Artistic. Flaws: Mundane, Addict. Bonds: Criminal record. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 16 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Sapphire pendant on gold chain (3000 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (3000 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.
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