Vanuath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a yellow coat with black slacks. He is portly but not overly obese. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Vanuath grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels kind of lost in life; and to protect his home
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Rich, Guardian. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 59 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Shy, Fearful. Bonds: Attractive, Criminal record, Immigrant. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 48 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 gp. Jet (50 gp). Iolite (30 gp). Brown-green garnet (50 gp). Hematite (6 gp). Rose (30 gp). Smoky quartz (30 gp). Carnelian (30 gp). Banded agate (6 gp).
Suhnae Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.
History: Suhnae was born the youngest of three triplets. Suhnae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Suhnae decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.
Motivation: Regain custody of his daughter; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Attractive, Family, Criminal record. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon, Halfling, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Blue star sapphire (500 gp). White pearl (130 gp). Red spinel (130 gp).
Caeldrim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is black. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Caeldrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.
Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Criminal record, Enemies. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1400 gp.
Naeris Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He wears a Stetson hat to hide his balding. His green unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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