Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He likes to wear green tank tops with yellow pants. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Marshal and found it very stressful. He became a Marshal soon after.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job, Debt. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Aquan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (4000 gp).
Azaki Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his axe ready. He has moderate length black hair. He has hazel eyes.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. Obsidian (13 gp).
Fivin Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Detective uniform. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Bounty Hunter profession.
History: Fivin lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.
Motivation: Doesn't want to be a Detective and was forced into it by his family; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Attractive, Family, Religious. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A silver and pearl hairclip (30 gp). An abacus with copper, silver and gold markers (120 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His golden hair is greasy and uncared for. His eyes are likewise gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: He was raised in a desert tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 5 years.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 130 pp. Smoky quartz (40 gp). Sardonyx (40 gp). Coral (40 gp). Golden yellow topaz (500 gp). Blue sapphire (1200 gp). Alexandrite (500 gp).
Aramil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his red hair in a pixie cut. His eyes are gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: The child of a Shoemaker, who enjoyed hunting, Aramil was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now spends his time doing works of charity.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Family, Nature. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 57 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Halfling, Terran, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 pp. Golden yellow topaz (1300 gp). Black pearl (1300 gp). Tiger eye turquoise (6 gp). Jade (100 gp). Zircon (40 gp). Fiery yellow corundum (1100 gp). Blue sapphire (1100 gp). Golden yellow topaz (1300 gp). Chrysoprase (40 gp).
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