Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is renowned for his bright grey suits and hats. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.
Personality: Himo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Himo was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: To reunite with his absent father; and to be a gardener again
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Military, Job, Family. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 10 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (900 gp). 1 Minor magic item.
Mindartis Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Poor, In love, Military. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Violet garnet (300 gp). Emerald (1300 gp).
Fivin Berevan, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a red poncho over his likewise colored trousers and shirt. He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Weaver business at a young age. A freak accident while working with his Interpreter father left him crippled. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 19 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black painted combat armor at almost all times. He wears his red hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: Vanuath was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a black suit, green shirt, and pastel tie. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and many illithids want him driven away
Ideals: Athletic, Optimist, Logical. Bonds: Religious, Enemies. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 44 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 600 pp. White opal (600 gp). Chalcedony (60 gp). Silver pearl (130 gp). Chalcedony (60 gp). Chrysoberyl (130 gp). Violet garnet (400 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Banded agate (15 gp). Rose (60 gp). Rock crystal (60 gp). Sardonyx (60 gp). Deep green spinel (130 gp). Eye agate (15 gp). Chrysoprase (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

