Beiro Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Sailor, Beiro learned a great deal about his mother's area of expertise. In his 14th year, his parents were killed by a gnolls raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Enemies, Adventurer. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 32 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Efferil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Selfish. Bonds: Slave, Military, Enemies. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2100 gp. Silver pearl (140 gp). Iolite (80 gp). Aquamarine (200 gp). Freshwater pearl (9 gp). Amber (140 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Red garnet (140 gp).
Enialis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His golden hair is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Artistic, Entrepeneur. Bonds: Family, Immigrant, Adventurer. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. Bloodstone (60 gp). Tiger eye turquoise (12 gp). Amethyst (110 gp). 1 Minor magic item.
Immeral Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Animal Trainer in town.
History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's father didn't care for him much, and the feeling was mutual. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: To get a good night's sleep; and to reunite with his old friends
Flaws: Antagonistic, Insomniac. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. White pearl (120 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with singing.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Immigrant, Has a crush. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1400 gp. Onyx (70 gp). Deep blue spinel (600 gp). Blue quartz (14 gp). Aquamarine (600 gp). Black pearl (600 gp). Freshwater pearl (14 gp). Chrysoprase (70 gp).
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