Thamior Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He has a long silver beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.
History: He was born in the north, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Addict. Bonds: Religious, Immigrant, Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 39 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Red spinel (60 gp). Amethyst (60 gp). Red garnet (60 gp). Rock crystal (50 gp). Jade (60 gp). Iolite (50 gp). Freshwater pearl (4 gp). Azurite (4 gp). Freshwater pearl (4 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp).
Himo Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Himo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Himo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Himo's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Poor. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 26 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Carnelian (70 gp). Rose (70 gp). Iolite (70 gp). Star rose quartz (70 gp). Violet garnet (1400 gp). Tiger eye turquoise (4 gp). Red spinel (100 gp). Fiery yellow corundum (1100 gp). Bloodstone (70 gp).
Hadarai Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears grey painted combat armor at almost all times. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: Gifted from a young age, Hadarai studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Rich. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 sp. Moss agate (16 gp). Alexandrite (500 gp). Star rose quartz (80 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His black hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and retire the richest man in the west
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 15)
Armor Class 10
Hit Points 22 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 4000 gp. Rhodochrosite (10 gp). Peridot (50 gp). Hematite (10 gp). Alexandrite (600 gp). Black pearl (600 gp).
Aramil Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of death around his neck, and a axe on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Lazy. Bonds: Slave, Attractive. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. White opal (1000 gp). 1 Minor magic item.
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