Heian Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a tan scarf. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is cut jaggedly and amateurishly. He has amber eyes and a yellow hat with a tan feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a crush on the local Navigator; and he is greedy
Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record, Has a crush. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Silver pearl (70 gp). Onyx (60 gp). Coral (70 gp). Black pearl (800 gp). Red-brown spinel (70 gp). Tourmaline (70 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Servant, his father struggled to pay the bills. His childhood dream was to be a Servant, but he was a colossal failure. He has worked as a Masseuse like his father before him.
Motivation: Wants to open a new tavern; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Berrian Floshem, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and prefers to wear flannel. His moppish blonde hair is in a traditional bowl cut. His half smiles and green eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Poor. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic, Opinionated. Bonds: Enemies, Poor, Adventurer. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Hematite (12 gp). Smoky quartz (80 gp). Amber (70 gp). Alexandrite (300 gp).
Thamior Fasharash, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Thamior was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Justice, Artistic. Bonds: Poor, Attractive, Has a crush, Mentor. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 38 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp.
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