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Advanced [show]


Naill Teinithra, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His auburn hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He has dedicated himself to building a better village for his children.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Naill Teinithra, Male Elf Sorcerer 8
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Blue star sapphire (500 gp). Fire opal (500 gp). Golden yellow topaz (800 gp). Black star sapphire (500 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He dresses in grey turtlenecks beneath a black coat with grey slacks. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many dire rats want him driven away; and seeks redemption

Ideals: Fighting. Bonds: Has a crush, Criminal record, Adventurer, Enemies. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Thervan Mellerelel, Male Elf Sorcerer 11
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2100 gp.


Social Check DCs


Aelar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has shaved his head bald. His green eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Spice Merchant, who enjoyed hunting, Aelar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aelar took refuge in the ruined castle and found the beat up rapier and armor he uses now. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To pay off his debts; and seeks redemption

Ideals: Joker. Flaws: Addict. Bonds: Nature, Criminal record, Debt. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Aelar Ilphelkiir, Male Elf Sorcerer 6
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp. Bloodstone (70 gp). Eye agate (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has done his best to style his black hair to look like a famous performer. His blue unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He got into the Carter business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Carter.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Enemies, Job, Criminal record. Occupation: Carter

Voice: Raspy

Attributes [hide]

Traki Siannodel, Male Elf Sorcerer 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Sardonyx (30 gp). Citrine (30 gp).


Social Check DCs


Efferil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his axe. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Efferil was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was granted arcane powers by his dying sister.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Efferil Wasanthi, Male Elf Sorcerer 7
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 6 (-2)11 (+0) 16 (+3)10 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp.


Social Check DCs

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