Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic, Gifted, Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Deep blue spinel (200 gp). Golden pearl (120 gp). Rhodochrosite (14 gp).
Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 14)
Armor Class 13
Hit Points 26 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: Onyx (80 gp). Rock crystal (80 gp). Red-brown spinel (50 gp). Silver pearl (50 gp). Aquamarine (400 gp). Moss agate (9 gp). Amethyst (50 gp). Aquamarine (400 gp). Jet (50 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Brown-green garnet (50 gp). Hematite (9 gp). Chalcedony (80 gp). 1 Medium magic item.
Rolen Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. He sports a long chestnut beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Bonds: Enemies, Religious, Nature, Immigrant. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 130 pp.
Arannis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. His white hair is still thick. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a brothel owner, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Fighting, Logical. Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 500 gp. Amber (100 gp). Violet garnet (200 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Herbalist, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aust grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aust. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 12 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp. Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (4000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
