Suhnae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large tan mantle and cape that has been intricately interwoven into his black robe. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Suhnae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Suhnae. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Flaws: Ugly. Bonds: Family, Military, Criminal record. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2000 gp. Golden yellow topaz (700 gp). Pink diamond (6000 gp). White pearl (140 gp). Tourmaline (140 gp). Alexandrite (700 gp). Smoky quartz (80 gp). Red-brown spinel (140 gp). Deep blue spinel (700 gp). Fire opal (1100 gp). Banded agate (8 gp). Amethyst (140 gp). 1 Medium magic item.
Galinndan Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Criminal record, Religious, Slave. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 9000 sp. Citrine (60 gp). Emerald (1300 gp). Deep blue spinel (1500 gp). Emerald (1300 gp). Onyx (60 gp). Jasper (60 gp). Eye agate (12 gp). Peridot (60 gp).
Enialis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His violet eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a bit of a xeno-phobe, disliking non-Elves.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: A rival would like him out of the picture; and a strong sense of loyalty to elven people
Ideals: Justice, Artistic. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 110 pp.
Traki Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large grey jacket. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Traki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small plains village. He dropped out of school before completing his studies. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting, Logical. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 sp.
Rolen Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He keeps his long red hair kept up in a rat tail. He is baby faced.
Personality: Rolen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Rolen took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).
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