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Aramil Othronus, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has several tiny topaz earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Aramil Othronus, Male Elf Sorcerer 14
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 33 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His long chestnut hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Beiro took refuge in the old dungeon and found the beat up mace and armor he uses now. He has worked as a Masseuse like his mother before him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice, Fighting. Bonds: Job, Criminal record, Nature. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Beiro Iranapha, Male Elf Sorcerer 6
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: Immeral was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Artistic. Flaws: Terse, Shy. Bonds: Attractive. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Immeral Xiloscient, Male Elf Sorcerer 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 240 pp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Dreali Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His golden hair is lengthy. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Dreali was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and doesn't want to be a mayor and was forced into it by his family

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Family, Job, Adventurer. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Dreali Iathrana, Male Elf Sorcerer 9
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His right leg appears badly burned and disfigured. He wears his silver hair up. His fierce blue eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Aramil hails from a village terrorized by dire rats. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many dire rats want him driven away

Ideals: Optimist. Bonds: Attractive, Enemies, Criminal record. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Aramil Fasharash, Male Elf Sorcerer 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1000 gp. Gold music box (2000 gp).


Social Check DCs

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