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NPC Generator

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Advanced [show]


Azaki Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can't help but pocket interesting objects he comes across

History: He comes from a rich northern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He wants to meet his childhood hero; and he is greedy

Bonds: Rich, Criminal record, Debt, Adventurer. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Azaki Ariessus, Male Elf Sorcerer 14
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 81 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +7, Athletics +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Ignan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.


Social Check DCs


Nim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Nim Teinithra, Male Elf Sorcerer 10
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills History +5, Persuasion +7
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Immeral hails from a village terrorized by goblins. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Insane, Fearful. Bonds: Poor, Criminal record, Enemies. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Immeral Teinithra, Male Elf Sorcerer 8
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 400 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Aerdeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He wears his black hair down. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. Aerdeth was born on a far eastern forest where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Poor, Religious, Immigrant. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Aerdeth Qualanthri, Male Elf Sorcerer 13
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Perception +5, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved bone or ivory statuette (10 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Fire opal pendant on a fine gold chain (500 gp). Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (100 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His chestnut hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Baker, who enjoyed hunting, Theriatis was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's repulsed by the pc

Flaws: Disease, Antagonistic, Secretive. Bonds: Nature, Mentor. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Theriatis Arnuanna, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp.


Social Check DCs

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