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NPC Generator

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Advanced [show]


Beiro Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down, and he perpetually has his sword ready. His hair is silver and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Beiro studied abroad. He was an apprentice working in his mother's forge. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Beiro Qualanthri, Male Elf Sorcerer 10
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 8 (-1)11 (+0) 15 (+2)17 (+3)
Skills Performance +7, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 13000 sp. Chrysoprase (70 gp). Black pearl (800 gp). Zircon (70 gp). Onyx (70 gp). Onyx (70 gp). Fiery yellow corundum (800 gp). Lapis lazuli (5 gp).


Social Check DCs


Korfel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'7" and typically wears green cloth garments or leather armor. His hair is golden and curly. His blue eyes peer out from beneath his Stetson green hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Banker business at a young age. Cursed with vampirism at a very young age, Korfel has worked very hard to control his curse. During his travels, Korfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Korfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Korfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Many giants want him driven away; and meet up once more with his childhood friend

Flaws: Impulsive, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Korfel Fasharash, Male Elf Sorcerer 14
Medium (4'7") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 23 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Medicine +8, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 4000 gp. Iolite (70 gp). Lapis lazuli (13 gp). Sardonyx (70 gp). Violet garnet (1600 gp). Chalcedony (70 gp). Black opal (1600 gp). Brown-green garnet (120 gp). Black pearl (1600 gp). Sard (70 gp). Iolite (70 gp). Emerald (1600 gp). Amethyst (120 gp). Moonstone (70 gp). Azurite (13 gp). Malachite (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized jet on his right hand. His small hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Raer Iranapha, Male Elf Sorcerer 7
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a white suit. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Naill was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Impeccable, Pacifist. Bonds: Poor, Adventurer, Military. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Naill Teinithra, Male Elf Sorcerer 7
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 9000 sp. Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Enialis Holimion, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: He was raised in a plains tribe. He has had some formal dancing training, and achieved minor success. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and revenge

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Nature, Immigrant, Adventurer. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Enialis Holimion, Male Elf Sorcerer 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Athletics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Bloodstone (80 gp). Chrysoprase (80 gp). Violet garnet (900 gp). Freshwater pearl (12 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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