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Advanced [show]


Raer Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. He wears his auburn hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Raer enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Bricklayer, Raer learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: To be a Spice Merchant again.

Flaws: Ugly, Hedonist, Insomniac. Bonds: Job, Religious. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Raer Xistsrith, Male Elf Sorcerer 6
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp.


Social Check DCs


Varis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports yellow clothing, slightly heavier than average wear. He wears his silver hair down. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with poetry.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Varis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Varis. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Artistic. Bonds: Poor, Criminal record, Immigrant. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Varis Floshem, Male Elf Sorcerer 15
Medium (5'4") Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 52 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 1000 gp. A delicate brass dragon egg (30 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Medium magic item.


Social Check DCs


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is styled in orderly dreadlocks. This brown eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Immeral took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he is greedy

Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Immeral Netyoive, Male Elf Sorcerer 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Just what you see.


Social Check DCs


Immeral Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He has wavy brown hair. His brown eyes peer out from beneath his broad white hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Priest; and to settle down with his crush

Flaws: Antagonistic, Forgetful, Mundane. Bonds: Rich, Has a crush. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Immeral Cithreth, Male Elf Sorcerer 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Abyssal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long brown beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Assassin and found it very stressful. He has set out to sabotage the competition.

Motivation: Many goblins want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Job, Enemies. Occupation: Assassin

Voice: French accent

Attributes [hide]

Aerdeth Floshem, Male Elf Sorcerer 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: White opal (1600 gp). Fire opal (1600 gp).


Social Check DCs

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